Aubrey Hodges
Aubrey Hodges | |
---|---|
Born |
San Rafael, California | November 3, 1966
Origin | Virginia Beach, Virginia |
Genres | Electronic, soundtrack, dark ambient |
Occupation(s) | Composer, sound designer, arranger |
Years active | 1985–present |
Website | http://www.aubreyhodges.com/ |
Aubrey Hodges (born November 3, 1966) is an American composer, musician, multi-instrumentalist and video game music composer. He began his professional audio career in 1985 and has composed music and sound effects for the video game industry since 1991.[1] He has worked on series including Kings Quest, Space Quest, Quest for Glory,[2] Playstation versions of Doom, and Nintendo 64 versions of Quake and Quake II.[3]
Hodges plays a multitude of instruments, from stringed to brass to percussion,[4] and works in a variety of styles. He also composes and records independent albums under his own name.[5]
Gameography
Aubrey Hodges has contributed to over 200 games,[6] including:
- Kings Quest (series)
- Space Quest (series)
- Quest for Glory (series)
- Doom (Playstation)
- Doom 64 (Nintendo 64)
- Quake (Nintendo 64)
- Quake II (Nintendo 64)
- Offroad Thunder
- Madden NFL 06
- Madden NFL 09
References
- ↑ "Aubrey Hodges Biography".
- ↑ "38 Studios Adds Pioneer Audio Director and User Interface Designer". IGN. 2008-11-04.
- ↑ "Aubrey Hodges (Doom/Quake)". Shane. 2009-12-10. Archived from the original on 2014-02-23.
- ↑ http://www.aubreyhodges.com/instruments-listing/
- ↑ https://aubreyhodges.bandcamp.com
- ↑ "Aubrey Hodges' complete list of credits".
External links
- Official website
- Aubrey Hodges discography at MusicBrainz
- Aubrey Hodges at the Internet Movie Database
- Aubrey Hodges profile at MobyGames
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