Barnstorming (video game)
Barnstorming | |
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In-game screenshot | |
Developer(s) | Activision |
Publisher(s) | Activision |
Designer(s) | Steve Cartwright |
Platform(s) | Atari 2600 |
Release date(s) |
‹See Tfd› |
Genre(s) | Action |
Mode(s) | Single-player |
Barnstorming is an Atari 2600 video game designed by Steve Cartwright[2] and published by Activision in 1982. Barnstorming was the first game designed by Cartwright. The idea for Barnstorming came to him as he watched a biplane one day while driving home from work.[3]
Gameplay
The player must pilot a biplane through a series of barns in the shortest time possible while dodging windmills, weather vanes, and geese. Bumping into anything slows down the plane for a couple of seconds, increasing the overall time.
There are four levels of play determined by the game select switch. Game 1 is Hedge Hopper (10 barns), game 2 is Crop Duster (15 barns), game 3 is Stunt Pilot (15 barns), and game 4 is Flying Ace (25 barns). In the first three games, the course layout of barns, windmills, and even geese do not change, making it easy to memorize the layout. Game 4 is the only game with a random course.
Originally, a player with a time or better of 33.3 seconds on game 1, 51.0 seconds on game 2, or 54.0 seconds on game 3 could send Activision a picture of their screen and receive membership in the Activision Flying Aces and receive a Flying Aces patch.
References
- ↑ GameFAQs Barnstorming release information at GameFAQs
- ↑ "The Giant List of Classic Game Programmers".
- ↑ Classic Gaming Archived October 4, 2008, at the Wayback Machine. at GameSpy