Captain Goodnight and the Islands of Fear
Captain Goodnight and the Islands of Fear | |
---|---|
Developer(s) | Brøderbund Software |
Publisher(s) | Brøderbund Software |
Release date(s) | 1985 |
Genre(s) | Action |
Captain Goodnight and the Islands of Fear is a 1985 action video game by Brøderbund Software. It was released on the Apple II, in English and French.[1]
Production
The game was designed to be "loaded with humor".[2] The hero, Captain Goodnight, is a cross between "Biggles, James Bond and Hannay".[3]
Roland Gustafsson provided the protection schemes for this game.[4]
Gameplay
The player must traverse land in jets, jeeps, tanks, trams, boats, submarines, and on foot to battle robots and advance toward enemy territory.[5][6]
Plot
F.O.G. HQ has been given an ultimatum: either give 200 billion dollars to the Federation of Evil, or the free world will be destroyed. It is up to Captain Roscoe “Buzz” Goodnight to destroy the doomsday device before it can be activated.[5][6] SquakeNet wrote "The graphics in the game are above the standards of those times and the A1 is very competitive", while also commenting on the action and humour.[7]
Critical reception
Video game reviewer Reggie C. deemed it "One of my favorite games from the Apple era", adding that it has "less than an hours worth of action" and is "crazy hard".[2] InThe80s said the game "showed the foregrounds to Ausin Powers",[8] while Unwinnable Weekly deemed it "pulpy but incredibly difficult".[9] Vintage Game Consoles said the game "impressed with its rich cinematic, multistage gameplay".[10] Home of the Underdogs said it was "One of the most underrated Apple II games ever made", describing it as "funny", "addictive", "frustrating", "clever", and "realistic".[11] The Australian Apple Review wrote that the game "is very nearly the ultimate that can be achieved with current technology on computer".[12] Finnish Retro Game Comparison Blog deemed it a "brilliantly parodic tribute to James Bond".[13]
The game was listed at #16 in Billboard's list of Top Computer Software for the week ending September 4, 1985.[14]
References
- ↑ "Captain Goodnight and the Island of Fear | Video Game | VideoGameGeek". videogamegeek.com. Retrieved 2016-05-29.
- 1 2 "Captain Goodnight lives | World 1-1". extralives.wordpress.com. Retrieved 2016-05-29.
- ↑ "Apple II - The Best Of Games Article Reprint". apple2.callapple.org. Retrieved 2016-05-29.
- ↑ BOUTILLON Jean-Marc. "Interview: Roland Gustafsson". boutillon.free.fr. Retrieved 2016-05-29.
- 1 2 "Captain Goodnight and the Islands of Fear for Apple II (1985) - MobyGames". mobygames.com. Retrieved 2016-05-29.
- 1 2 Personal Computing. 9. Personal Computing Magazine. 1985. ISSN 0192-5490. Retrieved 2016-05-29.
- ↑ "Captain Goodnight and the Islands of Fear download - PC Game". squakenet.com. Archived from the original on 2016-08-05. Retrieved 2016-05-29.
- ↑ "In The 80s - Vintage Computer Games of the Eighties". inthe80s.com. Retrieved 2016-05-29.
- ↑ Horvath, S.; Smith, O.; Haske, S. Unwinnable Weekly Issue 13:. Unwinnable, LLC. Retrieved 2016-05-29.
- ↑ Loguidice, B.; Barton, M. (2014). Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. Taylor & Francis. ISBN 9781135006501. Retrieved 2016-05-29.
- ↑ Underdogs. "Home of the Underdogs". homeoftheunderdogs.net. Retrieved 2016-05-29.
- ↑ http://apple2.callapple.org/magazines/aar/bestgames.html Reprinted from The Australian Apple Review Vol 3 No 4 April 1986
- ↑ "FRGCB - Finnish Retro Game Comparison Blog: Unique Games! - Part 10". frgcb.blogspot.com.au. Retrieved 2016-05-29.
- ↑ Billboard. Nielsen Business Media, Inc. ISSN 0006-2510. Retrieved 2016-05-29.