Crux 92

Crux 92
Developer(s) Stantz Software
Publisher(s) Ultrasoft
Platform(s) ZX Spectrum
Release date(s) 1992
Genre(s) Action Puzzle video game
Mode(s) Single player

Crux 92 is an Action Puzzle video game.cIt was developed by Marek Trefny (Tantz Software) and published by Ultrasoft.[1]

Development

The game was developed by a Prague-based developer Marek Trefny. It was made with a programme OCP Editor + Assembler. The graphics was created in OCP Art Studio and Artist 2. It was the first title by Trefny.[2]

Plot

The game is set in 2210 when a spaceship IKERI sets up from TRICHI base on Mars. The task of its crew is to find deposits of Filium (the main material of the 23rd century) in Crux constellation. Spaceships can at these times replenish fuel and food on bases that were built on little planets. These bases are controlled by a Main Robot whose minions are less intelligent robots. Problem is that when IKERI needs to replenish its resources, the crew finds out that the base they need to land on is led a main robot who revolted against humans and built a huge complex with 60 floors. If the crew wants to land on the planet, The main robot has to be destroyed along with the complex. One of the crew members is sent to the complex where he tries to accomplish the task.[3]

The crew member gets through all floors and activates the self-destruction in every single floor, which destroys the main robot and the complex. IKERI can now replenish its resources and continue in its mission.[4]

Gameplay

The player controls a cosmonaut whose goal is to destroy all enemies in the level and activate bombs. He can push red boxes to change the way of enemy. Heh has to lure them this way into mines that kill them. When he kills all enemies, he has to get to the switch and activate planted bombs. When bombs are planted, player has to get away from them, otherwise is killed.[5][3]

Reception

The game was reviewed in a Slovak video game magazine BiT. It scored with 91%. The biggest praise was gained for the gameplay and the idea of the game. Less praise was gained for the music and graphics even though it received warm reception too. The story was also praised. The reviewer noted that Crux 92 is a "splendid game that overcome all his expectations."[2]

References

  1. "Crux 92". World of Spectrum. Retrieved 14 July 2014.
  2. 1 2 Slávik, Ivo (1 September 1992). "Crux 92". BiT. Retrieved 14 July 2014.
  3. 1 2 "Crux 92". ZX Spectrum Games. Retrieved 14 July 2014.
  4. "Crux 92". ZX Magazin. Retrieved 14 July 2014.
  5. "crux 92 remake". Greenfoot. Retrieved 14 July 2014.

External links

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