Freestyle (software)
Developer(s) | Emmanuel Turquin, Stéphane Grabli |
---|---|
Stable release |
2.2.0
/ 2008-03-05 |
Written in | C++ |
Operating system | Linux, Mac OS X, Microsoft Windows |
Type | Renderer |
License | GNU General Public License |
Website | http://freestyle.sourceforge.net/ |
Freestyle is a free, open source renderer for non-photorealistic line drawing from 3D scenes.
The program uses a shader script model inspired by the RenderMan Shading Language, allowing different shading styles to be written as a script that's interpreted at the render time. The different rendering styles are based on "style modules" that are written in Python programming language.[1]
The stand-alone program, which uses OpenGL and the Qt widget toolkit, can render images based on .3ds files. The stand-alone version of Freestyle is not under active development any more, since 2008.
Freestyle is integrated with Blender as of version 2.67.[2] The Freestyle version integrated with Blender is under active development.[3]
See also
References
- ↑ Stéphane Grabli; Emmanuel Turquin; Frédo Durand; François Sillion (June 2004). "Programmable Style for NPR Line Drawing". ACM Press. Retrieved 23 June 2013.
- ↑ "Blender 2.67: Freestyle Line Rendering Engine". May 2013. Retrieved 23 June 2013.
- ↑ "Freestyle integration into Blender". Retrieved 23 June 2013.
External links
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