Ghostbusters (2016 video game)
Ghostbusters | |
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Developer(s) | FireForge Games |
Publisher(s) | Activision |
Composer(s) | Grant Kirkhope |
Series | Ghostbusters |
Engine | Unreal Engine 4 |
Platform(s) | Microsoft Windows, PlayStation 4, Xbox One |
Release date(s) |
‹See Tfd› |
Genre(s) | Twin Stick Shooter |
Mode(s) | Single-player, multiplayer |
Ghostbusters is a twin stick shooter video game developed by FireForge Games and published by Activision. Taking place after the events of the 2016 film, the game features four-player cooperative gameplay where players control new Ghostbusters characters to defeat enemy ghosts. The game had a development cycle of 8 months[1] and was released on July 12, 2016 in North America and July 15, 2016 in the PAL regions for Microsoft Windows, PlayStation 4 and Xbox One.[2]
Story
The game is set some time after the events of the 2016 film. The four protagonists from the film are only mentioned though, as they are called away to Washington to save the President from ghost assassins. The game instead focuses on group of four unnamed protagonists have to save New York from Rowan, the villain from the film, as he returns to create havoc.
Gameplay
The game is an isometric 2.5D action game using a top down camera. Up to four players can play at the same time, controlling one of the four characters. Each character has a different proton pack. One resembles a gattling gun, while another resembles a pistol.
Reception
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Ghostbusters received "unfavorable" reviews, according to review aggregator Metacritic.[3][4][5]
Brian Shea from Game Informer and Jason D'Aprile from GameSpot criticized the game for being boring; they both said that playing through the game is a "slog".[8][9]
Polygon reviewer Justin McElroy heavily criticized the game's cost, stating "Ghostbusters is a deplorable, cynical bit of licensed drivel that wouldn't be worth the $50 asking price if the instruction manual were printed on a $50 bill."[11]
Developer FireForge Games filed for bankruptcy three days after the release of the game and are now 12 million dollars in debt.[1]
References
- 1 2 Porter, Matt (August 1, 2016). "Ghostbusters Game Developer Files for Bankruptcy". IGN. Retrieved August 1, 2016.
- ↑ McWhertor, Michael (April 14, 2016). "The new Ghostbusters video game won't feature the new cast (or the old one)". Polygon. Retrieved April 14, 2016.
- 1 2 "Ghostbusters for PC Reviews". Metacritic. Retrieved July 20, 2016.
- 1 2 "Ghostbusters for PlayStation 4 Reviews". Metacritic. Retrieved July 20, 2016.
- 1 2 "Ghostbusters for Xbox One Reviews". Metacritic. Retrieved July 20, 2016.
- ↑ Makedonski, July 26, 2016. "Review: Ghostbusters". Destructoid. Retrieved July 26, 2016.
- ↑ Carsillo, Ray (July 20, 2016). "Ghostbusters review". Electronic Gaming Monthly. Retrieved July 20, 2016.
- 1 2 Shea, Brian (July 15, 2016). "Call Somebody Else - Ghostbusters (2016) - PlayStation 4". Game Informer. Retrieved July 15, 2016.
- 1 2 D'Aprile, Jason (July 14, 2016). "Ghostbusters Review". GameSpot. Retrieved July 14, 2016.
- ↑ Hafer, TJ (July 15, 2016). "Ghostbusters Review". IGN. Retrieved July 15, 2016.
- 1 2 McElroy, Justin (July 12, 2016). "Ghostbusters (2016) review". Polygon. Retrieved July 12, 2016.