Princess Maker 2
Developer(s) | Gainax |
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Publisher(s) | Gainax |
Designer(s) |
Takami Akai Masato Kato |
Composer(s) |
Masahiro Kajihara Ryu Umemoto (arrangement) |
Series | Princess Maker |
Platform(s) | PC-98, FM Towns, PC Engine, Sega Saturn, MS-DOS, Windows, Macintosh, GP32, PlayStation 2[1] |
Release date(s) | 1993 |
Genre(s) | Life simulation game |
Mode(s) | Single player |
Princess Maker 2 is the second installment in the Princess Maker series of life simulation games developed by the Japanese company Gainax. It has been translated into Korean and Chinese; an English-language beta version exists, but was never formally released.
In this fantasy game, the player takes role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions.
Gameplay
The game takes place in a fantasy world roughly modelled after medieval Europe. The starting year is given as 1210 K.D. The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness (a corruption of Lucifer); consequently, he is known throughout the land as a military hero and receives an annual salary from the palace. One night, he receives a communication from a god whose identity is determined by the birthdate you select at the beginning of the game. This god bestows upon you a child of the heavens, and it is your duty to raise her from the age of 10 to the age of 18, at which point she will enter a line of work; the most desirable outcome is that of a royal princess, hence the name of the game.
The daughter has a set of statistics that fluctuate depending on the activities the player assigns to her schedule, including various part-time jobs, schooling, adventure, and free time. It is these statistics that ultimately determine her final occupation, her skill level in her line of work, and her overall happiness in life; her marital fate is also decided, in part, by these statistics. The game also makes use of some invisible statistics to determine the occurrence of certain special events.
The god who visits the father is the daughter's patron god. That patron determines her starting statistics in such a way that is loosely related to the god's role in the Roman pantheon; for example, a girl born under Mars begins the game with an advantage in fighting reputation. The game features 74 possible endings.[1]
Legend of Another World
There is a SNES port of the game, which features a new cast of characters. The default name for the daughter is Melody, and the player's butler's name is Raphael. The combat and adventure systems are redesigned. In combat, the daughter's actions are now determined by cards that are played during battle, along with the stats built up through schooling and jobs.
Refine Edition
Princess Maker 2 Refine | |
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Developer(s) | Gainax/GeneX |
Publisher(s) |
|
Designer(s) | Takami Akai |
Composer(s) | Masahiro Kajihara |
Series | Princess Maker |
Platform(s) | Microsoft Windows |
Release date(s) |
|
Genre(s) | Life simulation game |
Mode(s) | Single player |
Along with the original Princess Maker 1, Princess Maker 2 has received a newer "refined" remake for Windows. The overall graphics and sound quality of the game have been improved, along with various other improvements.
An English-language version of Princess Maker 2 Refine was released via Steam in Fall 2016.[2]
References
- 1 2 "Princess Maker 2". IGN. Retrieved 1 July 2012.
- ↑ "Princess Maker 2 Refine coming to PC via Steam in English on October 3". Gematsu. Retrieved 23 September 2016.
External links
- Princess Maker 2 at MobyGames
- Story of the failed English translation
- Games inspired by Princess Maker 2
Japanese
- Gainax (official page for the game)
- GeneX website