Professional Super Smash Bros. competition

Professional Super Smash Bros. competition involves professional gamers competing in the Super Smash Bros. series of crossover fighting games published by Nintendo. Competition began in 2002 with multiple tournaments held for Super Smash Bros. Melee, released for the GameCube in 2001. Later tournaments also featured the original Super Smash Bros. (1999), Super Smash Bros. Brawl (2008), and Super Smash Bros. for Nintendo 3DS and Wii U (2014). Major Smash tournaments include Apex, Evolution Championship Series, Community Effort Orlando, The Big House, Genesis, and DreamHack. From 2004 to 2006, Major League Gaming (MLG) included Melee in its Pro Circuit, and then supported the MLG Smash Series in 2007. In 2010 MLG had Brawl in its Pro Circuit. The MLG Anaheim 2014 and MLG World Finals 2015 championship also featured Melee and Wii U events. Super Smash Bros. games also have a large, widespread grassroots scene that supports tournaments at the amateur and local level.[1] Several top players have been recruited by eSports organizations.

History

The first publicized Super Smash Bros. Melee tournaments were held in early 2002 with the Tournament Go series.[2][3] Early tournaments had disputes over what the official ruleset should be, but the Tournament Go organizer, Matt "MattDeezie" Dahlgren, eventually came up with a ruleset that would become similar to the current fundamental ruleset.[4] On March 1, 2003 the International Video Game Federation hosted the first corporate sponsored Super Smash Bros. tournament, the IVGF Northwest Regionals, won by Jeremy "Recipherus" Fremlin. From 2004 to 2006, Major League Gaming sponsored Melee on its Pro Circuit.[5]

The period of 2003 to 2006 was the Golden Age of Melee, as the game was in the Major League Gaming circuit. Ken Hoang was considered to be the best player during this time, earning him the nickname "The King of Smash." In addition to Ken, Christopher "Azen" McMullen, Daniel "ChuDat" Rodriguez, Joel Isai "Isai" Alvarado, Christopher "PC Chris" Szygiel, Daniel "KoreanDJ" Jung, and Jason "Mew2King" Zimmerman were considered the best players at the time. Although dropping Melee from its 2007 Pro Circuit, MLG still sponsored a number of tournaments as part of the underground 2007 Smash Series for a year.[6]

In 2010 MLG picked up Brawl for its Pro Circuit for a year. During this time, Nintendo prohibited MLG from live streaming Brawl matches.[7] At 2014 MLG Anaheim Melee was once again hosted at an MLG event. Melee was also included at the Evolution Championship Series (Evo) in 2007, a fighting game tournament held in Las Vegas. Brawl replaced Melee for EVO 2008, but received criticism for the inclusion of items. The competitive Smash scene shrank in 2009 due to criticisms of the mechanics of Brawl. The period from 2012 to 2013 was the "Dark Age" due to Melee's temporary decline and then Brawl's decline. After this "Dark Age," EVO 2013 started Smash's comeback in the competitive scene and, thus, started the "Platinum Era," otherwise known as the "Five Gods" Era.

Melee was again hosted at EVO 2013 after it won a charity drive to decide the final game to be featured in its tournament lineup.[8][9] Due to the large turnout and popularity that year, Evo again included Melee at both their 2014 and 2015 event. New Jersey-based Apex is another prominent Super Smash Bros. tournament, and has a series of qualifying events that are a prerequisite to playing at Apex. In 2015 Apex announced that they were officially sponsored by Nintendo of America, which was the first official sponsorship of a community-run event.[10] Apex 2015 was the largest Smash tournament in history until EVO 2015 and featured every official title in the series. In June 2014 Nintendo held an exhibition Super Smash Bros. for Wii U tournament at E3 2014.[11] In addition to Apex, Community Effort Orlando (CEO), GENESIS, Pound, The Big House, Paragon and B.E.A.S.T. are the biggest active tournament series. Past tournament series included Revival of Melee, Kings of Cali, MELEE-FC, and Tournament Go.

Currently - the Platinum Era - the best players of Melee, colloquially known as the "Five Gods", are Mew2King, Joseph "Mango" Marquez, Kevin "PPMD" Nanney (formerly known as Dr. PeePee), Adam "Armada" Lindgren, and Juan "Hungrybox" Debiedma. However, in recent times William "Leffen" Hjelte has broken through the barrier of the five gods that stood for many years and is universally agreed to be at a comparable skill level; he is known to be a God slayer and the top 6 are collectively known as the "Big 6" and he is the only Smash player to have beaten all Five Gods.[12] Since the Five Gods era, the Big 6 have always taken the top two spots at all majors except for EVO 2013 (Wobbles, placing 2nd). In addition to the Five Gods, three other players, Jeffery "Axe" Williamson, Weston "Westballz" Dennis, and Justin "Plup" McGrath, are considered near top level. (Axe defeated Mango, Mew2King, Hungrybox, PPMD; Westballz defeated Mango, Hungrybox; Plup defeated Mango, Hungrybox, PPMD, Mew2King)[13] In August 2015 DreamHack announced that it would be hosting Melee tournaments at DreamHack London and DreamHack Winter.[14] SmashBoards estimated that in 2014 around 3,242 events featuring a Super Smash Bros. game occurred worldwide.[15]

Other games

The other Smash titles also have sizable competitive scenes. The best Super Smash Bros. Brawl players include Ally, Mew2King and Nairoby "Nairo" Quezada. Daniel "SuPeRbOoMfAn" Hoyt is considered the best active Super Smash Bros. player, though Isai "Isaiah" Alvarado is widely considered to be the greatest of all time.[16] Gonzalo "ZeRo" Barrios is considered the best Wii U player, while other notable players include Samuel "Dabuz" Buzby, Ramin "Mr. R" Dalshad, Nairoby "Nairo" Quezada, and Eric "ESAM" Lew. EVO 2016 had the biggest attendance of any Smash game with 2,662 entrants.

Status

Paragon Orlando 2015 Melee match between Armada (Orange Fox) and Leffen (Fox) on Pokémon Stadium

The culture of competitive Melee has been met with some criticism by the game's developers. Masahiro Sakurai expressed concern for the skill gap between casual and competitive players, and has said that competitive play strays from his original vision for the game.[17] Before Evo 2013, Nintendo of America sent a cease and desist letter to bar the tournament from streaming Melee matches, but after experiencing public backlash allowed the live stream to continue as planned.[18][19]

Sakurai's subsequent philosophy for Brawl was for the game to be more readily accessible to new players.[20][21] Consequentially, Brawl is less popular among professional gamers due to its perceived lack of competitive depth. In response, some players used an exploit with the Wii's SD Card save system to mod the game, creating Project M, which has a gameplay and physics environment more similar to that of Melee's.[17][22] In addition, the less popular Brawl- was designed to make every character incredibly powerful and Brawl+ was developed to make Brawl more balanced, especially with the character Meta Knight being considered extremely overpowered in the original game.

For Smash Bros. for Wii U and 3DS, Sakurai designed the game to appeal to both competitive and casual smashers, stating that his vision for the pace of two titles was between Melee and Brawl. However, some professional players have criticized it for resembling Brawl much more than Melee.[23][24]

Ken Hoang, considered to be the game's best player for many years, has won over US$50,000 from Smash tournaments.[25][26][27] The competitive Smash community was featured in a 2013 crowd-funded documentary called The Smash Brothers. The film detailed the history of the professional scene and profiled seven prominent Melee players including Hoang and Evo 2013 champion, Joseph "Mang0" Marquez.[28][29] The other five players were Christopher "Azen" McMullen, Jason "Mew2King" Zimmerman, Isai "Isaiah" Alvarado, Chris "PC Chris" Szygiel, and Daniel "KoreanDJ" Jung. A spin-off called Metagame featuring Swedish player Adam "Armada" Lindgren and American player Kevin "PPMD" Nanney is set to be released in 2016 and raised over US$30,000 through Kickstarter.[30]

Competitive rule set

Games played using competitive rules are generally played with lives (known as "stocks" in-game), with the timer set, and items turned off.[31] It is played either Double-elimination format, or a double-elimination bracket seeded from pools.

Smash 64 starts with 5 stocks and the timer set to 8 minutes, Melee and Project M with 4 stocks and 8 minute time limit, Brawl with three stocks and 8 minute time limit, and 3DS and Wii U with two and 6 minute time limit. If the time runs out, the winner is determined by whoever has more stocks left; if both players have the same number of stocks, then winner is determined by whoever has the lower percent. If both players have the same amount of stocks and damage, then, depending on the tournament, the whole match must be played again, or a shorter match with a single stock each is played.

Pausing can disrupt the gameplay; thus, if a player pauses while in the middle of a match to gain an advantage, then that player must forfeit a stock or the game. In stricter tournaments, the player must forfeit a stock regardless of advantage (or lack thereof), though the pause function is usually disabled in these tournaments.

Most matches are played in best-of-three game sets. Best-of-five sets are played anywhere from top 32 to grand finals.[31][32]

There are stages that are deemed legal by the tournament organizers; these stages are starter stages. Players strike the starter stages before a match to determine the first stage they will play on; also, players must choose their characters without the other person's knowledge for the first match. In subsequent matches there are also counterpick stages allowed. For instance, in Melee singles, the starter stages are Battlefield, Final Destination, Dream Land N64, Yoshi's Story, and Fountain of Dreams. Players use a 1-2-1 format to strike which stages they do not want to play on until one is left. Once the first match is complete, the losing player can choose any of the starter stages or he or she can also choose a counterpick stage - in this case, Pokémon Stadium. After the first match is complete, the losing player chooses a stage, then the winning player chooses his or her character, then the losing player chooses his or her character before heading to subsequent matches. In best-of-3 sets, the winner can ban one stage so the losing player cannot choose that stage.[33] Generally, players cannot select a stage on which they have previously won, this is known as "Dave's Stupid Rule".[34] However, a modified version of this rule is being used currently, in which a player can select a stage he or she won on only with the other player's approval.

Competitive play may be either singles, or doubles. In singles, two players face off against each other. In doubles, two teams of two players fight each other. Sharing stocks with your teammate is allowed. Friendly fire is enabled, so teammates can damage or save each other. This is to ensure fairness, as certain combinations of characters in teams can prove to be overpowered. It also ensures that two-on-one situations aren't overwhelmingly tilted in the winning team's favor. It also adds a couple of extra strategies. For example, some characters can absorb attacks, to heal themselves or to charge an attack for later use. With friendly fire on, a player can attack their ally specifically to allow them to absorb it. Additionally, most characters have a triple jump that, once used, prevents the character from taking any action until they are hit with an attack, land back on the stage, are KO'd. If a player is not going to make it back to the stage, their ally can hit them with a weak attack, allowing them to re-use their triple jump and make it back. A similar thing applies to Jigglypuff's Rest move, which is extremely powerful, but immobilizes Jigglypuff for several seconds, unless she is hit by an attack. An ally can use his or her weakest move to knock Jigglypuff out of this state, denying the enemy the chance to use a powerful move on her. Super Smash Bros. for Wii U adds an eight player mode, which allows triples and quadruples teams, although there have been comparatively few tournaments.

In addition, a player gets port priority when he or she wins in a best-of-one of, usually, rock-paper-scissors.[35] Smasher Mew2King found out that the player who is player 1 or is closest to player 1 has priority in attacks that hit each other at the same time.[36] Also, a neutral start may be enacted if a player suggests it.[35]

In some Brawl rulesets, Meta Knight is either banned from certain stages or is completely banned from tournaments due to his overpowered nature of attacks.[37]

Wombo Combo meme

A December 2008 Melee doubles match is the centerpiece to an internet meme. In a shortened segment, which as of January 26, 2016 has more than 10 million views on YouTube, the match consisted of the green team of SilentSpectre, as Captain Falcon, and Tang, as Fox, against the blue team of Zhu and Lucky, both Fox. After Lucky loses his stocks, only Zhu is left against SilentSpectre and Tang. The duo went on to perform a doubles combo against Zhu's Fox while the commentators, HomeMadeWaffles, Phil, and Mango, exclaim "Happy Feet, Wombo Combo. That ain't Falco" and then yell wildly as Zhu's Fox is KO'd.[38] The Wombo Combo is the subject of a mini documentary.[39] Wombo Combo is one of the memes seen in the Wii U eShop game Meme Run.[40] It has also been used in many "MLG Montage" parody videos[38] and it has been used in other eSports.

Rankings

2015 Melee power rankings

The 2015 SSBMRank is a ranking of the 100 best Melee players based on results from tournaments throughout 2015 compiled by Melee it on Me.[41] The group of 42 panelists included top players, such as Axe, S2J, Silent Wolf, and Shroomed; notable commentators, such as Mike Haggar, Wife, Vish, and Toph; and other active members of the community, such as Juggleguy (The Big House), MattDotZeb (The Melee Games), Flow (Smash Studios), and Reno (Team Apex).[42]

Change since the 2014 SSBMRank

Panda Global Smash for Wii U rankings

These rankings are based on the Panda Global Rankings, which were released between May 18–26, 2016.[43] Placements and head-to-head wins from Apex 2015 to 2GGT: Fresh Saga were considered. In addition, 48 community members acted as panelists in order to make their own rankings. A player's X-factor is the difference between the Panda Global Rankings and the panelists' rankings.[44]

2014 Brawl power rankings

The 2014 SSBBRank listed the world's top 100 Super Smash Bros. Brawl smashers from 2014 and is compiled by Smash organization CLASH Tournaments. It is similar to the SSBMRank. To be listed, a player had to attend at least one tournament in the United States, starting with Apex 2013, as to allow easier judgement of players' skills compared to other players; as a result, some top international players who rarely travel to the United States were left out of the list.[45] This was the only and final official Brawl rankings.

DEHF is known as Larry Lurr in Smash 4. In Melee and Brawl, he is known as DEHF

Names unknown

Tier list

A tier list is a list that ranks all characters based on the strength of their fighting abilities and their potential to win matches under tournament conditions, assuming equal skill on the part of each player. A tier list is decided based on:

The metagame of each game in the Super Smash Bros. series encompasses all the currently known techniques and strategies that have proven useful during tournament matches; thus, the tier list for each game ranks and measures the expected competitive performance of every character, based upon analysis of these techniques and strategies. The most widely accepted tier lists in the English-speaking community are those produced by the Smash Back Room on Smashboards.

The first Super Smash Bros. tier list was compiled on March 11, 2008 by GameFAQs. The current tier list, the fourth one, of the original Super Smash Bros. game is from May 12, 2015. It had a total of 86 voters, including SuPeRbOoMfAn, JaimieHR, and Mariguas.

The first Super Smash Bros. Melee tier list was released on October 8, 2002 by Smashboards. The current tier list, the twelfth one, is from December 10, 2015 by the Melee Back Room, which takes in its "tier averages."

The first Super Smash Bros. Brawl tier list made its debut in September 1, 2008. The most recent Brawl tier list, the eighth one, is from April 25, 2013. It is based off the Brawl Back Room community.

The first Super Smash Bros. for Wii U tier list , which is also applicable for the 3DS version, was unveiled on February 1, 2016 for patch 1.1.3. The most recent Smash for 3DS/Wii U tier list, the second one, is from August 22, 2016 on patch 1.1.6 and was made by the Smash for 3DS/Wii U Back Room.[46]

Super Smash Bros.

Super Smash Bros. Melee

Super Smash Bros. Brawl

Super Smash Bros. for 3DS/Wii U

†- indicates change from game's previous tier list

‡- Bayonetta and Corrin hadn't been released when the previous tier list came out and were thus excluded.

Melee major tournament results

Wii U and 3DS major tournament results

Super Smash Bros. (video game) major tournament results

Project M major tournament results

Brawl major tournament results

List of largest Super Smash Bros. tournaments

Overall

Rank Name Date Game Entrants Winner
1 EVO 2016 July 1517th, 2016 Wii U 2,662 Canada Ally
2 EVO 2016 July 1517th, 2016 Melee 2,372 United States Hungrybox
3 EVO 2015 July 1719th, 2015 Wii U 1,926 Chile ZeRo
4 EVO 2015 July 1719th, 2015 Melee 1,869 Sweden Armada
5 GENESIS 3 January 1517th, 2016 Melee 1,828 Sweden Armada
6 The Big House 6 October 79th, 2016 Melee 1,563 United States Mango
7 The Big House 5 October 24th, 2015 Melee 1,317 Sweden Armada
8 Super Smash Con 2016 August 1114th, 2016 Wii U 1,272 United States Nairo
9 GENESIS 3 January 1517th, 2016 Wii U 1,093 Chile ZeRo
10 Apex 2015 January 30 – February 1, 2015 Melee 1,037 United States PPMD

Super Smash Bros. Melee

Rank Name Date Entrants Winner
1 EVO 2016 July 1517th, 2016 2,372 United States Hungrybox
2 EVO 2015 July 1719th, 2015 1,869 Sweden Armada
3 GENESIS 3 January 1517th, 2016 1,828 Sweden Armada
4 The Big House 6 October 79th, 2016 1,563 United States Mango
5 The Big House 5 October 24th, 2015 1,317 Sweden Armada
6 Apex 2015 January 30February 1, 2015 1,037 United States PPMD
7 Shine 2016 August 2628th, 2016 989 United States Mew2King
8 EVO 2014 July 1113th, 2014 970 United States Mango
9 Super Smash Con 2016 August 1114th, 2016 940 United States Mango
10 Pound 2016 April 23th, 2016 933 United States Hungrybox

Super Smash Bros.

Rank Name Date Entrants Winner
1 Super Smash Con 2016 August 1114th, 2016 314 Canada SuPeRbOoMfAn
2 GENESIS 3 January 1517th, 2016 238 Japan wario
3 Apex 2015 January 30February 1, 2015 187 Canada SuPeRbOoMfAn
4 Apex 2014 January 1719th, 2014 157 United States Isai
5 Super Smash Con 2015 October 24th 2015 154 Canada SuPeRbOoMfAn
6 Kanto 2014 August 23, 2015 129 Japan Jouske
7 Kanto 2013 August 13rd, 2013 125 Japan Jouske
8 Shine 2016 August 2628th, 2016 109 Canada SuPeRbOoMfAn
9 Pound 2016 April 23th, 2016 107 Canada SuPeRbOoMfAn
10 Kanto 2015 September 20, 2015 103 Japan wario

Super Smash Bros. for 3DS and Wii U

Rank Name Date Entrants Winner
1 EVO 2016 July 1517th, 2016 2,662 Canada Ally
2 EVO 2015 July 1719th, 2015 1,926 Chile ZeRo
3 Super Smash Con 2016 August 1114th, 2016 1,272 United States Nairo
4 GENESIS 3 January 1517th, 2016 1,093 Chile ZeRo
5 CEO 2016 June 2426th, 2016 906 United States ANTi
6 Apex 2015 January 30February 1, 2015 837 Chile ZeRo
7 The Big House 6 October 79th, 2016 777 Chile ZeRo
8 Super Smash Con August 69th, 2015 744 Chile ZeRo
9 Paragon Los Angeles 2015 September 56th, 2015 519 United States Nairo
10 Pound 2016 April 23th, 2016 513 Japan Abadango

Super Smash Bros. Brawl

Rank Name Date Entrants Winner
1 Apex 2012 January 68th, 2012 400 Japan Otori
2 Apex 2014 January 1719th, 2014 370 United States Nairo
3 Apex 2013 January 1113th, 2013 338 United States Salem
4 AxisGaming August 30, 2008 303 United States DSF
5 GENESIS July 1012th, 2009 292 Canada Ally
6 Apex 2010 August 68th, 2010 269 United States DEHF
7 MLG Columbus 2010 June 46th, 2010 250 United States Mew2King
8 Clash of the Titans IV February 78th, 2009 249 United States Mew2King
9 Winter Game Fest '09 January 1718th, 2009 243 United States Fiction
10 Sun Rise Tournament August 1012th, 2012 240 Japan RAIN

Project M

Rank Name Date Entrants Winner
1 Paragon Los Angeles 2015 September 56th, 2015 405 United States MrLz
2 Apex 2014 January 1719th, 2014 382 Sweden Armada
3 The Big House 4 October 45th, 2014 333 Chile ZeRo
4 Heir II The Throne August 1416th, 2015 257 United Kingdom Professor Pro
5 SKTAR 3 May 31June 1, 2014 256 United States Emukiller
6 CEO 2014 June 2729th, 2014 255 Chile ZeRo
7 Smash 'N' Splash 2 June 1112, 2016 234 United States MrLz
8 Low Tier City 4 June 1819th, 2016 233 United States ThundeRzReiGN
8 Low Tier City 3 August 12nd, 2015 233 United States Junebug
10 Shots Fired February 28March 1, 2015 194 Canada Ally

By year

Year Name Game Entrants Winner
2002 Tournament Go 3 Melee ~50 United States Recipherus
2003 IVGF NorthWest Regionals Melee 151 United States Recipherus
2004 Tournament Go 6 Melee 112 United States Azen
2005 MELEE-FC3 Melee 186 United States Ken
2006 MLG New York Playoffs 2006 Melee 208 United States Azen
2007 EVO World 2007 Melee 270 United States Ken
2008 AxisGaming Brawl 303 United States DSF
2009 GENESIS Brawl 292 Canada Ally
2010 Pound 4 Melee 347 United States Mango
2011 Pound V Melee 243 United States PPMD
2012 Apex 2012 Brawl 400 Japan Otori
2013 EVO 2013 Melee 709 United States Mango
2014 EVO 2014 Melee 970 United States Mango
2015 EVO 2015 Wii U 1,926 Chile ZeRo
2016 EVO 2016 Wii U 2,662 Canada Ally

By prize pool

Rank Name Date Game Entrants Payout Winner Runner-Up
1 MLG Dallas 2010 November 57th, 2010 Brawl 182 US$35,500 United States Gnes United States Tyrant
2 Smash Summit November 78th, 2015 Melee 16 US$32,929.02 Sweden [A] Armada United States C9 | Mango
3 Battle of the Five Gods March 1719th, 2016 Melee 20 US$25,000 United States Liquid`Hungrybox United States C9 | Mango
4 GENESIS 3 January 1517th, 2016 Melee 1,828 US$23,780 Sweden [A] Armada United States C9 | Mango
5 DreamHack London 2015 September 1920th, 2015 Melee 97 US$20,000 Sweden [A] Armada United States Tempo | Westballz
5 DreamHack Winter 2015 November 2629th, 2015 Melee 354 US$20,000 United States Liquid`Hungrybox Sweden [A] Armada
6 EVO 2015 July 1719th, 2015 Wii U 1,926 US$19,260 Chile ZeRo Netherlands LLL | Mr. R
7 EVO 2015 July 1719th, 2015 Melee 1,869 US$18,690 Sweden [A] Armada United States Liquid`Hungrybox
8 The Big House 5 October 24th, 2015 Melee 1,317 US$18,170 Sweden [A] Armada United States Liquid`Hungrybox
9 Apex 2015 January 30February 1, 2015 Melee 1,037 US$18,070 United States EG | PPMD Sweden [A] Armada
10 MLG Las Vegas 2006 November 1819th, 2006 Melee US$10,000 United States PC Chris United States KoreanDJ
11 Super Smash Con August 69th, 2015 Wii U 744 US$17,390 Chile TSM | ZeRo United States PG | ESAM
11 Super Smash Con August 69th, 2015 Melee 593 US$15,860 Sweden TSM | Leffen United States COG MVG | Mew2King
12 Apex 2015 January 30February 1, 2015 Wii U 837 US$15,055 Chile ZeRo United States PL XFIRE | Dabuz
13 MLG Anaheim 2014 June 2022nd, 2014 Melee 44 US$15,000 United States C9 | Mango Sweden [A] Armada
14 Pound 2016 April 23rd, 2016 Melee 933 US$13,995 United States Liquid`Hungrybox United States C9 | Mango
15 HTC Throwdown September 19, 2015 Melee 386 US$13,860 Sweden TSM | Leffen United States Liquid`Hungrybox

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