Superman (arcade game)
Superman | |
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Developer(s) | Taito Corporation |
Publisher(s) | Taito Corporation |
Release date(s) | 1988 |
Genre(s) | Beat 'em up/Shoot 'em up |
Mode(s) | Up to 2 players, simultaneous |
Cabinet | Upright |
Arcade system | X System |
CPU | MC68000 |
Sound | Z80; YM2610 |
Display | Horizontally oriented |
Superman is an arcade Beat 'em up/Shoot 'em up released by Taito Corporation in 1988. It is based on the popular hero icon Superman from DC Comics. Released in 1988 for the X System, The player assume the role of Superman, who must fight through five levels to make the world safe from the evil Emperor Zaas. The second player's red Superman is identical to the first player's blue Superman, except in appearance. However, the red Superman's presence is never explained in the game.
Overview
The player takes control of Superman, who must fight through five levels to make the world safe from the evil Emperor Zaas who is quite possibly an alternate take on Brainiac. The first player takes control of the traditional blue Superman, while the second player takes control of a red Superman with a grey cape.[1] The title starts out in Metropolis before going to San Francisco, Las Vegas and Washington, D.C. Superman is able to punch, kick and fly. He can also use a projectile "Sonic Blast" attack when the player holds down then releases the punch button. There are also objects in the levels he can throw and/or break. Some of these objects release blue crystals that can restore Superman's energy, yellow crystals that allow the player to throw one projectile attack without charging or red crystals in flying stages that defeat all the enemies on the screen.[2] The first four levels have three-parts - a side-scrolling part, followed by a vertically scrolling flying part and a final side-scrolling shooter part where Superman uses heat vision instead of kicking and can destroy or dodge obstacles such as rocks. Each part has a boss at the end. The final level, the main boss' spaceship, adds a side-scrolling shooting section to the beginning and an extra final boss fight at the end. Throughout much of the game the "Superman Main Theme" and "Can You Read My Mind" from the Superman films play until the fifth round, where the compositions are completely original.
Second player
The second player's red Superman is identical to the first player's blue Superman, except in appearance. However, the red Superman's presence is never explained in the game and is only intended as a co-operative gameplay mechanic. The color scheme for the second Superman is highly suggestive of Captain Marvel, particularly due to the red bodysuit, yellow and grey chest emblem and grey cape. A red Superman appears in an imaginary scenario in Superman (vol. 1) #162.[1][3] Unused sprites from the game show what may be an alternate, female second player possibly Supergirl.[4]
References
- 1 2 "The Killer List of Videogames: Superman". Retrieved July 19, 2006.
- ↑ "Arcade Flyers: Superman". Retrieved July 19, 2006.
- ↑ "Legion of Super-Heroes". Retrieved July 20, 2006.
- ↑ "Scrollboss: Comic based game sprites". Retrieved July 20, 2006.
- Additional technical info: "System 16: Taito Hardware". Retrieved July 19, 2006.