Wizorb
Wizorb | |
---|---|
Developer(s) | Tribute Games |
Publisher(s) | Tribute Games |
Platform(s) | Windows, Xbox Live Indie Games, PS Minis, Linux, OS X, iOS |
Release date(s) |
XBLIG September 29, 2011 Windows November 7, 2011 Linux, OS X December 19, 2011 PS Minis July 25, 2012 iOS August 3, 2012 OUYA March 28, 2013 |
Genre(s) | Breakout clone |
Mode(s) | Single-player |
Wizorb is a role-playing video game created and published by the independent developer Tribute Games. The game was released on the Xbox 360 Xbox Live Marketplace on September 29, 2011. The gameplay is a cross between Breakout and a role-playing game. Wizorb was ported to Windows, OS X, and Linux. It was released for Windows through Steam on March 14, 2012, with added achievements and cloud storage.[1] Upon release, Wizorb saw favorable reviews from critics, with VentureBeat's Jacob Siegal listing it as one of the top 10 independent video games of 2011.[2]
Gameplay
The game is a cross between Breakout and a role-playing game.[3] The core of the game takes place in a Breakout clone where the player can use magic to control the ball and help destroy the bricks and enemies.[4]
Development
The game was developed by Tribute Games and first released for the Xbox 360 through the Xbox Live Marketplace's Xbox Live Indie Games section on September 29, 2011.[5] The game is the first title by the independent developer Tribute Games.[6] Destructoid's Jordan Devore noted that high quality Xbox 360 indie games are often ported to the PC, praising, "Wizorb is one such game".[7] A port for Microsoft Windows was released on November 7, 2011, through the digital distribution website GamersGate.[6] The computer version can be controlled by a gamepad, keyboard, or mouse.[6] The entire game can be played using only a mouse, and the developer recommends this method as it "makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."[6]
Even before the Windows release, the developers were working on porting the game to OS X and Linux.[6] On October 29, 2011, the developers stated they were considering porting the game to a smartphone platform, to which GameSetWatch's Eric Caoili exclaimed, "This thing needs to be on every device ever!"[3] Using the MonoGame programming library, ports were released for OS X and Linux.[8] The Windows version was made available through the Steam digital distribution platform on March 14, 2012.[9]
Reception
The game receive favorable reviews from critics, garnering an 81% on review aggregation site Metacritic.[10] The game was rated as one of the top 10 independent video games of 2011 by VentureBeat's Jacob Siegal.[2]
Legacy
Cyrus will be appearing as a playable cameo character in the upcoming Wii U and PC game Hex Heroes.[11]
See also
References
- ↑ Smashes Onto Steam!
- 1 2 Siegal, Jacob (Dec 24, 2011). "The best indie games of 2011". VentureBeat. Retrieved Dec 17, 2012.
- 1 2 Caoili, Eric (Oct 28, 2011). "Wizorb Releasing To Windows On Nov. 7 Through GamersGate". GameSetWatch. Retrieved Dec 16, 2011.
- ↑ Lamotte, Sarah (Jan 18, 2012). "Wizorb Review". PC PowerPlay. Retrieved 2012-12-16.
- ↑ Mitchell, Richard (Sep 23, 2011). "Tribute Games' Wizorb paddling to XBLIG Sept. 29". Joystiq. Retrieved Dec 16, 2012.
- 1 2 3 4 5 Conditt, Jessica (Oct 30, 2011). "Wizorb smashing into PC on Nov.7, more ports to follow". Joystiq. Retrieved Dec 16, 2012.
- ↑ Devore, Jordan (Oct 29, 2011). "Wizorb prepped for a November release on PC". Destructoid. Retrieved Dec 16, 2012.
- ↑ Makeout (Dec 20, 2011). "Wizorb". CodePlex. Retrieved Dec 16, 2012. Note: Forum user Makeout is the creator of Wizorb.
- ↑ Hinkle, David (Mar 14, 2012). "Wizorb works its magic on Steam". Joystiq. Retrieved Dec 16, 2012.
- ↑ "Wizorb Reviews". Metacritic. CBS Interactive. Retrieved Dec 16, 2012.
- ↑ Prismatic Games LLC (2014-04-13). "Classes, Cameos, and Carousels". Kickstarter. Retrieved 2014-04-26.