Far East of Eden: Kabuki Klash
Far East of Eden: Kabuki Klash (天外魔境真伝 Tengai Makyō Shinden), literally 'Devil's World Outside of Heaven - The True Legend' is a fighting game developed by Racdym[1] and published by Hudson Soft for the arcades and Neo-Geo in 1995. It is a spin-off of the popular Japanese console RPG series Far East of Eden.[2] It is the only Far East of Eden game to have been released outside Japan.[3]
Gameplay
Far East of Eden: Kabuki Klash is a 2D fighting game, similar in play style to Samurai Shodown or The Last Blade, but with the addition of various power-ups and very over-the-top anime-style special moves.[2] Power-up icons appear on-screen at random, either springing out of the scenery or delivered by the Karasu Tengu.[4]
Story
Kabuki Klash is set within the land of Jipang (a reference of feudal Japan). The story follows warriors, often swordsmen, in battles against a range of often comical villains.
Characters
Playable
- Gokuraku Taro: Co-protagonist from Tengai Makyō II: Manjimaru
- Kinu: Co-protagonist from Tengai Makyō II: Manjimaru
- Kabuki Danjuro: Co-protagonist from Tengai Makyō II: Manjimaru
- Sengoku Manjimaru: Main protagonist from Tengai Makyō II: Manjimaru
- Ziria: Main protagonist from Tengai Makyō: Ziria
- Yagumo: Original character exclusive to this game
- Tsunade: Co-protagonist from Tengai Makyō: Ziria
- Orochimaru: Co-protagonist from Tengai Makyō: Ziria
CPU-only
- Manto Ace: Recurring comical antagonist throughout series
- Karakuri: Antagonist from Tengai Makyō: Karakuri Kakutoden
- Jyashinsai: Antagonist from Tengai Makyō: Ziria
- Lucifeller: Antagonist from Tengai Makyō: Ziria
Reception
VideoGames reviewer Tyrone Rodriguez gave the game a score of 8 (Great), adding: "With its gimmicks and blinding visual style, Kabuki Klash is tremendously fun" (the other editors' ratings were 8, 8 and 5).[2] Reviewing the Neo Geo AES version, GamePro praised the advanced graphics and sound effects but criticized the uninteresting special moves and overpowered magic moves. They concluded, "The initial gameplay is arresting, but after a while, it loses its luster. Ultimately, the game doesn't offer more than the state-of-the-art animation and sounds we've come to expect from the Neo Geo."[5] A Next Generation reviewer criticized the game for having almost nothing to set it apart from the multitude of 2D fighting games already released for the Neo Geo AES, concluding his review with "And now for the standard Neo-Geo fighting game review ending: If you just can't get enough of that 2D fighting action, here's yet another one for you."[emphasis in original] He gave it two out of five stars.[6] Reviewing the Neo Geo CD version, Maximum noted that Kabuki Klash is another one-on-one fighting game for a console already renowned as the preeminent fighting game console, but nonetheless applauded the game for its "fast and fluid" gameplay, "frankly awesome visuals", and original play mechanics. They gave it four out of five stars.[7]
See also
References
- ↑ その他 - (株)ラクジン
- 1 2 3 Video Games Issue 81 (October 1995), page 87
- ↑ Kalata, Kurt. "Tengai Makyou: Ziria". Hardcore Gaming 101. Retrieved 7 September 2011.
- ↑ "Kabuki Klash". Maximum: The Video Game Magazine. Emap International Limited (1): 31–39. October 1995.
- ↑ "ProReview: Kabuki Klash". GamePro. IDG (85): 78. October 1995.
- ↑ "Kabuki Klash". Next Generation. Imagine Media (10): 116. October 1995.
- ↑ "Maximum Reviews: Kabuki Klash". Maximum: The Video Game Magazine. Emap International Limited (1): 156. October 1995.