Garfield: Big Fat Hairy Deal
Garfield: Big Fat Hairy Deal | |
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Amstrad CPC cover art | |
Developer(s) | The Edge |
Publisher(s) | The Edge |
Designer(s) | Stephen Cargill |
Composer(s) |
David Whittaker (Amiga/Atari ST) Neil Baldwin (C64) |
Series | Garfield |
Platform(s) | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum |
Release date(s) |
‹See Tfd›
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Genre(s) | Platform |
Mode(s) | Single player |
Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the first video game to be based on Jim Davis' Garfield Comics.
Plot
Garfield must rescue his girlfriend Arlene from the cat pound and then return Jim's map.
Gameplay
Garfield starts his quest in Jon's house, and has to venture through streets, dark alleys, convalescent homes, and sewers to find Arlene. Various objects are littered along the way, and Garfield meets characters like Odie, Nermal and giant rats, that can help or hinder his quest.
In some versions of this game, the background graphics are only in black and white but the sodas show a little color. In other versions (i.e. the Commodore 64 version) the graphics are all full color.
External links
- Garfield: Big Fat Hairy Deal at World of Spectrum
- Big Fat Hairy Deal Garfield: Big Fat Hairy Deal at MobyGames
- Garfield: Big Fat Hairy Deal on the Amiga at the Hall of Light (HOL)