Kensuke Tanabe
Kensuke Tanabe | |
---|---|
Kensuke Tanabe at the Game Developers Conference 2011 | |
Born |
Ikeda, Osaka, Japan | January 26, 1963
Nationality | Japanese |
Alma mater | Osaka University of Arts |
Occupation | Video game director and producer |
Kensuke Tanabe (田邊 賢輔 Tanabe Kensuke, born January 26, 1963 in Ikeda, Osaka, Japan)[1][2] is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986.[2][3] At first, Tanabe was part of the Entertainment Analysis and Development division.[4] He directed the platform games Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, and worked on the scripts for the action-adventures The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link's Awakening.[3][4] In 2003, Tanabe switched to the Software Planning and Development division, where he became the manager of Production Group No. 3.[2][4] In recent years, he has become a producer, and has managed the development of first party Nintendo video games, such as the first-person adventure Metroid Prime.[3]
Works
- Yume Kojo: Doki Doki Panic (1987) — Director, Course Designer
- Super Mario Bros. 2 (1988) — Director, Course Designer
- The Legend of Zelda: A Link to the Past (1991) — Scenario Writer
- The Legend of Zelda: Link's Awakening (1993) — Scenario Writer
- Stunt Race FX (1994) — Map Designer
- Kirby's Dream Course (1994) — Map Designer
- Super Mario World 2: Yoshi's Island (1995) — Special Thanks
- Kirby's Dream Land 2 (1995) — Map Designer
- Kirby's Block Ball (1995) — Supervisor
- Donkey Kong Country 2: Diddy's Kong Quest (1995) — Special Thanks
- Super Mario RPG (1996) — Screenplay Advisor
- Pilotwings 64 (1996) — Special Thanks
- Kirby Super Star (1996) — Advisor
- BS Super Mario USA Power Challenge (1996) — Original Design
- The Legend of Zelda: Ocarina of Time (1998) — Scenario Writer
- Super Smash Bros. (1999) — Special Thanks
- Kirby 64: The Crystal Shards (2000) — Assistant Manager
- Pikmin (2002) — Special Thanks
- Hamtaro: Ham-Hams Unite! (2002) — Advisor
- Metroid Prime (2002) — Co-Producer
- Metroid Prime 2: Echoes (2004) — Producer
- Metroid Prime: Hunters (2006) — Producer
- Metroid Prime 3: Corruption (2007) — Producer
- Super Smash Bros. Brawl (2008) — Producer
- Excitebots: Trick Racing (2009) — Producer
- Aura-Aura Climber (2010) — Associate Producer
- Donkey Kong Country Returns (2010) — Producer
- Dillon's Rolling Western (2012) - Producer
- Paper Mario: Sticker Star (2012) - Producer
- Donkey Kong Country Returns 3D (2013) — Producer
- Donkey Kong Country: Tropical Freeze (2014) — Producer
- Mario & Luigi: Paper Jam (2015) — Supervisor
- Mini Mario & Friends: Amiibo Challenge (2016) — Producer
- Metroid Prime: Federation Force (2016) — Producer
- Paper Mario: Color Splash (2016) — Producer
References
- ↑ "「ゼルダの伝説 夢をみる島」開発スタッフ名鑑". Nintendo Official Guide Book – The Legend of Zelda: Link's Awakening (in Japanese). Shogakukan Inc. July 1993. p. 120. ISBN 4-09-102448-3.
- 1 2 3 "Biographical Information: Kensuke Tanabe". Nintendo of America, Inc. June 2010. Archived from the original (PDF) on February 1, 2011.
- 1 2 3 クリエイターズファイル 第101回. Gpara.com (in Japanese). February 10, 2003. Retrieved January 11, 2011.
- 1 2 3 "E3 2004: Metroid Prime 2 Interview". IGN. IGN Entertainment, Inc. May 12, 2004. Retrieved January 11, 2011.