Teenage Mutant Ninja Turtles: Danger of the Ooze
Teenage Mutant Ninja Turtles: Danger of the Ooze | |
---|---|
Developer(s) | WayForward Technologies |
Publisher(s) | Activision |
Distributor(s) | Nickelodeon |
Director(s) | Tomm Hulett |
Designer(s) | Michael Herbster |
Programmer(s) | Yossi Horowitz |
Writer(s) |
Brandon Auman Tomm Hulett |
Composer(s) | Jake Kaufman |
Series | Teenage Mutant Ninja Turtles |
Engine | EngineBlack |
Platform(s) |
PlayStation 3 Xbox 360 Nintendo 3DS[1] |
Release date(s) |
Nintendo 3DS November 11, 2014[2] PlayStation 3 & Xbox 360 October 28, 2014[3] |
Genre(s) |
Action-adventure[4] Platform, Metroidvania[5] |
Mode(s) | Single-player[4] |
Teenage Mutant Ninja Turtles: Danger of the Ooze is a 2.5D platform video game developed by WayForward Technologies and published by Activision . It is the second video game based on the 2012 Teenage Mutant Ninja Turtles TV series and features elements from the show's second and third seasons.[1] It was released as a sequel to the 2013 game Teenage Mutant Ninja Turtles. The game also features gameplay elements and homages to the 1989 Teenage Mutant Ninja Turtles NES game.
The Nintendo 3DS version was later bundled on a single cartridge with Teenage Mutant Ninja Turtles and was released as Teenage Mutant Ninja Turtles: Master Splinter's Training Pack on November 3, 2015, by Abstraction Games.[6]
Development
The game was first announced by Activision on September 4, 2014.[7] It was released for the PlayStation 3 and Xbox 360 on October 28, 2014, while the Nintendo 3DS version was later released on November 11, 2014, in order to better adapt the graphics. It was the second-to-last game whose critically acclaimed composer, Jake Kaufman (Double Dragon Neon, Shantae series, and Shovel Knight), worked on for WayForward Technologies, as he announced, on November 1, 2014, that he whould be leaving the company on mutual terms, following the production of Shantae: Half-Genie Hero.[8] Due to sound limitations, the music on the 3DS version is less synthesized compared to the console versions.
Reception
The game was given generally mixed reviews by critics and fans. IGN gave it a 5/10 score, calling it "generic and lifeless", but praising the solid, although rudimentary, level design and the exploration elements.[4] Games Asylum gave the game a positive 6/10, praising the gameplay style and fan service, even thought it was made in a distinctly limited budget, and considering it an evolvement over the previous Activision-made TMNT games.[9]
References
- 1 2 "Teenage Mutant Ninja Turtles: Danger of the Ooze". GameSpot.
- ↑ "Teenage Mutant Ninja Turtles: Danger of the Ooze". Metacritic.
- ↑ "Teenage Mutant Ninja Turtles: Danger of the Ooze". Metacritic.
- 1 2 3 Cassidee Moser (5 November 2014). "Teenage Mutant Ninja Turtles: Danger of the Ooze Review". IGN.
- ↑ Moser, Cassidee (November 5, 2014). "Teenage Mutant Ninja Turtles: Danger of the Ooze Review". IGN. Retrieved July 13, 2016.
Danger of the Ooze is a game of the 'Metroidvania'-style level design school, meaning that new areas of the map become accessible as you unlock new abilities that allow you to overcome obstacles.
- ↑ "Teenage Mutant Ninja Turtles: Master Splinter's Training Pack for Nintendo 3DS - Nintendo Game Details". Nintendo. Retrieved 3 March 2016.
- ↑ http://www.hardcoregamer.com/2014/09/04/teenage-mutant-ninja-turtles-getting-a-new-game-on-xbox-360-ps3/102477/
- ↑ http://www.vgmonline.net/jake-kaufman-becomes-freelance-composer-game-designer/
- ↑ http://www.gamesasylum.com/2014/11/14/teenage-mutant-ninja-turtles-danger-of-the-ooze-review/